Sep 11, 2005, 11:21 AM // 11:21
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#21
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Yes, yes, yes. Implement this. Make the timing on BiP so much easier then relying on an ally to ctrl + click energy to see if they're okay.
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Sep 11, 2005, 11:42 AM // 11:42
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#22
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Major-General Awesome
Join Date: Aug 2005
Location: Aussie Trolling Crew HQ - Event Organiser and IRC Tiger
Guild: Ex Talionis [Law], Trinity of the Ascended [ToA] ̖̊̋̌̍̎̊̋&#
Profession: W/
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Sounds really good, i agree with helping Necro's use BiP. Great idea!
/signed
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Sep 11, 2005, 01:28 PM // 13:28
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#23
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Academy Page
Join Date: Jul 2005
Guild: Jaine's Outpost
Profession: Mo/E
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/signed.
By the way, I've learned too late, too many times that an "inappropriate" skillset can catch me off-guard...
Never discount a skill, never discount a strategy. It'll come back and bite you in the ass... in PvP and elsewhere.
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Sep 11, 2005, 01:35 PM // 13:35
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#24
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Academy Page
Join Date: May 2005
Profession: Mo/Me
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/signed
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Sep 11, 2005, 06:25 PM // 18:25
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#25
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Krytan Explorer
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
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This shows conditions and enchantments you have underneath your hp and energy bar. The icon to the right of your char name shows the skill you are currently using.
http://members.shaw.ca/mapper3d/Version2Dialog.jpg
This way for monks, you can remove a specific condition/hex from an ally. Also if you dbl click on the hex it should select(target) the foe for you that casted that hex, condition.
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Sep 11, 2005, 06:45 PM // 18:45
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#26
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Krytan Explorer
Join Date: Jul 2005
Profession: W/R
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/signed /signed /signed
I especially like the version that shows the conditions on your party members too. Seems like it would make lots of group work more efficient.
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Sep 11, 2005, 11:01 PM // 23:01
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#27
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I Didn't Do It
Join Date: Jul 2005
Profession: Mo/
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/signed
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Sep 12, 2005, 07:41 AM // 07:41
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#28
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Krytan Explorer
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
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/signed
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Sep 12, 2005, 03:56 PM // 15:56
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#29
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Ascalonian Squire
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/signed !
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Sep 12, 2005, 04:01 PM // 16:01
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#30
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Frost Gate Guardian
Join Date: May 2005
Guild: [DSA]
Profession: W/Mo
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/signed
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Sep 12, 2005, 08:24 PM // 20:24
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#31
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Academy Page
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/signed
Love version 2.
Thread rated 5
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Sep 12, 2005, 08:25 PM // 20:25
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#32
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Furnace Stoker
Join Date: Jun 2005
Location: United States
Guild: Dark Side Ofthe Moon [DSM]
Profession: E/
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/signed
I would so love this.
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Sep 13, 2005, 05:34 AM // 05:34
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#33
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Krytan Explorer
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
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I have a few more ideas im gonna push in comparison with this.. do tomorrow.
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Sep 13, 2005, 05:52 AM // 05:52
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#34
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Jungle Guide
Join Date: Jul 2005
Location: Australia
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/signed. Something like that would make our job easier, and give others an idea of why you're not healing
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Sep 13, 2005, 03:52 PM // 15:52
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#35
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Krytan Explorer
Join Date: Apr 2005
Location: Calgary AB.
Guild: Wanta Fanta [WTF] mo/mes, war/el, nec/ra
Profession: E/N
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You guys like version one or two better? Or version two only if it were an option to show that much and is customizable? Im gonna through up a few others ideas i have soon with UI changes. Ive been a comp programmer for almost a decade and I love developing/programming UI designs. That and playing games my entire life i really can appriciate a well developed UI thats both very functionaly yet uncluttered.
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Sep 13, 2005, 03:54 PM // 15:54
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#36
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Frost Gate Guardian
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/signed
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Sep 13, 2005, 04:02 PM // 16:02
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#38
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Pre-Searing Cadet
Join Date: Sep 2005
Guild: Clash of the Titans
Profession: W/E
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/signed
My monk would be happy to know who is afflicted by what...makes healing easier.
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Sep 13, 2005, 05:10 PM // 17:10
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#39
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Lion's Arch Merchant
Join Date: Jul 2005
Guild: Achieving Deficiency [aD]
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/signed a million times over with a big john hanRED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO {edit} <--WTH? stupid filter
maybe when someone can obviously see the energy this would stop people from going leroy before the casters have had a chance to regen
Last edited by Thock; Sep 13, 2005 at 05:39 PM // 17:39..
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Sep 13, 2005, 05:31 PM // 17:31
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#40
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Frost Gate Guardian
Join Date: Apr 2005
Guild: Heroes Unlimited (HaCK)
Profession: R/Mo
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Just a comment... and signed!
/signed
I would like to mention that this may make the party box more obtrusive. Maybe an overall size reduction would help. I know there's been too many times when I'm trying to move and I'm clicking on the party box instead, especially with parties of 8 people.
I do like this idea overall, though!
Dwig
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